The Business of Video Games Podcast

Welcome to the Business of Video Games Podcast. A podcast where we try to shed a bit of light on the inner workings of the games industry. We give you the why, how, who and what the hell?! on business decisions, publishing calls, steps and missteps that go on behind the scenes. Basically - the inside view on how and why things are ACTUALLY done the way they are. Not just guesswork on 4Chan. The podcast is hosted by Daniel Goldberg (former Chief Marketing officer at Paradox Interactive) and Shams Jorjani (former Chief Business Development Officer at Paradox Interactive). In every episode, we invite a guest from the industry to unpack an interesting decision or event, share their learnings and wisdoms, or just explain why all of us armchair experts got things wrong (or right!) again. We previously hosted and ran the Paradox Interactive Podcast for some 4 years - you can find those episodes on most podcast platforms of note.

Listen on:

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Episodes

Tuesday Oct 10, 2023

In the second episode of this season we sit down with Tim Bender - the CEO of one the fastest growing new publishers on the planet - Hooded Horse. What is a Hooded Horse and how come they are succeeding when others are having a tough time?This is the first episode with Hooded Horse this season - we'll be returning as a home base throughout the season and really dig into their business. 
 

Wednesday Sep 27, 2023

Welcome back to a new season of the Business of Video Games podcast! In this episode we recap the state of the industry, talk about what's new for this season and talk about a little thing called marketing momentum - which Baldur's Gate 3 seems to have in spades.

Monday Jul 17, 2023

It's time for the season finale before we go on a summer break. We're joined by Raw Fury's Chief Sales and Business Development Officer - Fernando Rizo. He talks about one of their latest releases that might have gone very differently had it not been for some major decisions behind the scenes late in the game. 

Wednesday Jun 21, 2023

We invited Tanya Short back to the podcast to unpack how the Dwarf Fortress release actually fared. If you didn't catch episode 6 please give that a listen first to get insights into Kitfox's strategy heading into one of indie gaming's biggest releases.

Sunday May 14, 2023

In this episode we talk about Early Access! we're visited my Aron Pietron from Eremite Games - developers of early access smash hit Against the Storm. A roguelike fantasy city builder. You'll be an early access mastermind after this episode.
Let us know what you think! 

Sunday Apr 16, 2023

We return with a deep dive episode on a topic requested by one of our Patrons - the mega success of Valheim! What drove its success, how was the follow-up, what are the learnings.

Sunday Mar 19, 2023

For this episode we're welcoming industry veteran Oskar Burman to the studio. After a long career in the mobile and AAA spaces, he founded VR developer and publisher Fast Travel Games back in 2016. Oskar shares an unfiltered look at what life is like as a VR developer, and what he believes is on the horizon for VR. Enjoy! 

Monday Feb 27, 2023

We return with a deep dive episode on a topic requested by one of our Patrons - what does a typical life cycle of a (premium) game look like? 
 
 

Saturday Feb 04, 2023

Shams and Daniel are joined in the studio by Tanya X Short, founder and creative director at Kitfox Games.
This recording took place just a few short weeks before the release of legendary cult classic Dwarf Fortress on Steam, published by Kitfox. Ever wondered what life is like for a publishing captain in the days leading up to the release of a lifetime? Well, here's your answer. 

Thursday Feb 02, 2023


Trailer for the upcoming 6th episode - featuring Tanya X Short - co-founder of Kitfox Games. 

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The Business Of Video Games

This is the podcast where we shine a bit of light on the soft underbelly of the video games industry. Where we try to figure out what the hell were people thinking when they made decisions and hopefully become better at running games businesses ourselves.

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